My Work.
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Here you can find the best projects I've worked on, they are mostly school projects, but some of them took the extra step of going on Kickstarter, Steam or being pitched to a company.
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This is my final school project on which the whole class was working. I was the lead system designer of the game in charge of a team of 9 people.
Press Space To Space is my first real videogame project. I was the only designer/programmer in a team of 4 for the GameJam.
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The Haunted Garden
Originally a school project, I took the extra step of crowdfunding this boardgame. I was responsible of design, playtesting, Kickstarter and manufacturing/shipping.
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Lavaland
Made in a class of experimentation, I developed a prototype of the game The Floor is Lava for big public events. This game attracted interested from the industry.
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